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Native Reference
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GET_ENTITY_INDEX_OF_CUTSCENE_ENTITY
(char* cutsceneEntName, Hash modelHash)
GET_ENTITY_INDEX_OF_REGISTERED_ENTITY
(char* cutsceneEntName, Hash modelHash)
HAS_CUT_FILE_LOADED
(char* cutsceneName)
HAS_CUTSCENE_CUT_THIS_FRAME
()
HAS_CUTSCENE_FINISHED
()
HAS_CUTSCENE_LOADED
()
HAS_THIS_CUTSCENE_LOADED
(char* cutsceneName)
IS_CUTSCENE_ACTIVE
()
IS_CUTSCENE_PLAYBACK_FLAG_SET
(int flag)
IS_CUTSCENE_PLAYING
()
REGISTER_ENTITY_FOR_CUTSCENE
(Entity cutsceneEntity, char* cutsceneEntName, int p2, Hash modelHash, int p4)
REGISTER_SYNCHRONISED_SCRIPT_SPEECH
()
REMOVE_CUT_FILE
(char* cutsceneName)
REMOVE_CUTSCENE
()
REQUEST_CUT_FILE
(char* cutsceneName)
REQUEST_CUTSCENE
(char* cutsceneName, int flags)
REQUEST_CUTSCENE_WITH_PLAYBACK_LIST
(char* cutsceneName, int playbackFlags, int flags)
SET_CUTSCENE_CAN_BE_SKIPPED
(BOOL p0)
SET_CUTSCENE_ENTITY_STREAMING_FLAGS
(char* cutsceneEntName, int p1, int p2)
SET_CUTSCENE_FADE_VALUES
(BOOL p0, BOOL p1, BOOL p2, BOOL p3)
SET_CUTSCENE_ORIGIN
(float x, float y, float z, float heading, int p4)
SET_CUTSCENE_PED_COMPONENT_VARIATION
(char* cutsceneEntName, int componentId, int drawableId, int textureId, Hash modelHash)
SET_CUTSCENE_PED_COMPONENT_VARIATION_FROM_PED
(char* cutsceneEntName, Ped ped, Hash modelHash)
SET_CUTSCENE_PED_PROP_VARIATION
(char* cutsceneEntName, int componentId, int drawableId, int textureId, Hash modelHash)
SET_CUTSCENE_TRIGGER_AREA
(float p0, float p1, float p2, float p3, float p4, float p5)
START_CUTSCENE
(int flags)
START_CUTSCENE_AT_COORDS
(float x, float y, float z, int flags)
STOP_CUTSCENE
(BOOL p0)
STOP_CUTSCENE_IMMEDIATELY
()
WAS_CUTSCENE_SKIPPED
()
0x011883F41211432A
(float x1, float y1, float z1, float x2, float y2, float z2, int p6)
0x06EE9048FD080382
(BOOL p0)
0x20746F7B1032A3C7
(BOOL p0, BOOL p1, BOOL p2, BOOL p3)
0x2F137B508DE238F2
(BOOL p0)
0x4CEBC1ED31E8925E
(char* cutsceneName)