GET_PLAYER_CAMERA_ROTATION(char* playerSrc)
GET_PLAYER_ENDPOINT(char* playerSrc)
GET_PLAYER_FAKE_WANTED_LEVEL(char* playerSrc)
GET_PLAYER_FOCUS_POS(char* playerSrc)
GET_PLAYER_FROM_INDEX(int index)
GET_PLAYER_FROM_SERVER_ID(int serverId)
GET_PLAYER_FROM_STATE_BAG_NAME(char* bagName)
GET_PLAYER_GUID(char* playerSrc)
GET_PLAYER_IDENTIFIER(char* playerSrc, int identiferIndex)
GET_PLAYER_IDENTIFIER_BY_TYPE(char* playerSrc, char* identifierType)
GET_PLAYER_INVINCIBLE(char* playerSrc)
GET_PLAYER_INVINCIBLE_2(Player player)
GET_PLAYER_LAST_MSG(char* playerSrc)
GET_PLAYER_MAX_ARMOUR(char* playerSrc)
GET_PLAYER_MAX_HEALTH(char* playerSrc)
GET_PLAYER_MAX_STAMINA(Player playerId)
GET_PLAYER_MELEE_WEAPON_DAMAGE_MODIFIER(Player playerId)
GET_PLAYER_MELEE_WEAPON_DEFENSE_MODIFIER(Player playerId)
GET_PLAYER_NAME(char* playerSrc)
GET_PLAYER_PED(char* playerSrc)
GET_PLAYER_PING(char* playerSrc)
GET_PLAYER_ROUTING_BUCKET(char* playerSrc)
GET_PLAYER_SERVER_ID(Player player)
GET_PLAYER_STAMINA(Player playerId)
GET_PLAYER_TEAM(char* playerSrc)
GET_PLAYER_TIME_IN_PURSUIT(char* playerSrc, BOOL lastPursuit)
GET_PLAYER_TIME_ONLINE(char* playerSrc)
GET_PLAYER_TOKEN(char* playerSrc, int index)
GET_PLAYER_VEHICLE_DAMAGE_MODIFIER(Player playerId)
GET_PLAYER_VEHICLE_DEFENSE_MODIFIER(Player playerId)
GET_PLAYER_WANTED_CENTRE_POSITION(char* playerSrc)
GET_PLAYER_WANTED_LEVEL(char* playerSrc)
GET_PLAYER_WEAPON_DAMAGE_MODIFIER(Player playerId)
GET_PLAYER_WEAPON_DEFENSE_MODIFIER(Player playerId)
GET_PLAYER_WEAPON_DEFENSE_MODIFIER_2(Player playerId)