FiveM Docs / Native Reference
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Namespace: AUDIOAPI set: clientGame: gta5editImprove

STOP_SYNCHRONIZED_AUDIO_EVENT

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// StopSynchronizedAudioEvent
BOOL STOP_SYNCHRONIZED_AUDIO_EVENT(Any p0);
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SET_VEHICLE_RADIO_LOUD(Vehicle vehicle, BOOL loud)
SET_VEHICLE_STARTUP_REV_SOUND(Vehicle vehicle, char* soundName, char* setName)
SKIP_RADIO_FORWARD()
SKIP_TO_NEXT_SCRIPTED_CONVERSATION_LINE()
_SOUND_VEHICLE_HORN_THIS_FRAME(Vehicle vehicle)
START_ALARM(char* alarmName, BOOL skipStartup)
START_AUDIO_SCENE(char* scene)
START_PRELOADED_CONVERSATION()
START_SCRIPT_CONVERSATION(BOOL displaySubtitles, BOOL addToBriefScreen, BOOL cloneConversation, BOOL interruptible)
START_SCRIPT_PHONE_CONVERSATION(BOOL displaySubtitles, BOOL addToBriefScreen)
STOP_ALARM(char* alarmName, BOOL instantStop)
STOP_ALL_ALARMS(BOOL instantStop)
STOP_AUDIO_SCENE(char* sceneName)
STOP_AUDIO_SCENES()
STOP_CURRENT_PLAYING_AMBIENT_SPEECH(Ped ped)
STOP_CURRENT_PLAYING_SPEECH(Ped ped)
STOP_CUTSCENE_AUDIO()
STOP_PED_RINGTONE(Ped ped)
STOP_PED_SPEAKING(Ped ped, BOOL shouldDisable)
STOP_PED_SPEAKING_SYNCED(Ped ped, BOOL shouldDisable)
STOP_SCRIPTED_CONVERSATION(BOOL finishCurrentLine)
STOP_SMOKE_GRENADE_EXPLOSION_SOUNDS()
STOP_SOUND(int soundId)
STOP_STREAM()
STOP_SYNCHRONIZED_AUDIO_EVENT(Any p0)
TRIGGER_MUSIC_EVENT(char* eventName)
_TRIGGER_SIREN(Vehicle vehicle)
UNBLOCK_SPEECH_CONTEXT_GROUP(char* groupName)
UNFREEZE_RADIO_STATION(char* radioStation)
UNLOCK_MISSION_NEWS_STORY(int newsStory)
UNLOCK_RADIO_STATION_TRACK_LIST(char* radioStation, char* trackListName)
UNREGISTER_SCRIPT_WITH_AUDIO()
UNREQUEST_TENNIS_BANKS()
UPDATE_SOUND_COORD(int soundId, float x, float y, float z)
UPDATE_UNLOCKABLE_DJ_RADIO_TRACKS(BOOL allowTrackReprioritization)