FiveM Docs / Native Reference
API Set:
  • all
  • server
  • client
Language:
  • raw
  • lua
  • c#
  • js
Namespace: CFXAPI set: servereditImprove

GET_ENTITY_HEALTH

0x8E3222B7
// GetEntityHealth
int GET_ENTITY_HEALTH(Entity entity);
Parameters:
  • entity:

    The entity to check the health of

Returns:

If the entity is a vehicle it will return 0-1000 If the entity is a ped it will return 0-200 If the entity is an object it will return 0

Only works for vehicle and peds

Privacy
•
Cookie Policy
•
Cookie Settings
GET_AMBIENT_VEHICLE_RANGE_MULTIPLIER()
GET_CALMING_QUAD_AT_COORDS(float x, float y)
GET_CALMING_QUAD_BOUNDS(int waterQuad, int* minX, int* minY, int* maxX, int* maxY)
GET_CALMING_QUAD_COUNT()
GET_CALMING_QUAD_DAMPENING(int waterQuad, float* calmingQuadDampening)
GET_CAM_MATRIX(Cam camera, Vector3* rightVector, Vector3* forwardVector, Vector3* upVector, Vector3* position)
GET_CLOSEST_TRACK_NODES(Vector3 position, float radius)
GET_CONSOLE_BUFFER()
GET_CONVAR(char* varName, char* default_)
GET_CONVAR_BOOL(char* varName, BOOL defaultValue)
GET_CONVAR_FLOAT(char* varName, float defaultValue)
GET_CONVAR_INT(char* varName, int default_)
GET_CURRENT_GAME_NAME()
GET_CURRENT_PED_WEAPON(Ped ped)
GET_CURRENT_RESOURCE_NAME()
GET_CURRENT_SERVER_ENDPOINT()
GET_DUI_HANDLE(long duiObject)
GET_ENTITY_ADDRESS(Entity entity)
GET_ENTITY_ARCHETYPE_NAME(Entity entity)
GET_ENTITY_ATTACHED_TO(Entity entity)
GET_ENTITY_COLLISION_DISABLED(Entity entity)
GET_ENTITY_COORDS(Entity entity)
GET_ENTITY_FROM_STATE_BAG_NAME(char* bagName)
GET_ENTITY_HEADING(Entity entity)
GET_ENTITY_HEALTH(Entity entity)
GET_ENTITY_INDEX_FROM_MAPDATA(int mapdata, int entity)
GET_ENTITY_MAPDATA_OWNER(Entity entity, int* mapdataHandle, int* entityHandle)
GET_ENTITY_MAX_HEALTH(Entity entity)
GET_ENTITY_MODEL(Entity entity)
GET_ENTITY_ORPHAN_MODE(Entity entity)
GET_ENTITY_POPULATION_TYPE(Entity entity)
GET_ENTITY_ROTATION(Entity entity)
GET_ENTITY_ROTATION_VELOCITY(Entity entity)
GET_ENTITY_ROUTING_BUCKET(Entity entity)
GET_ENTITY_SCRIPT(Entity entity)