NETWORK_SESSION_SET_MATCHMAKING_GROUP_MAX
0x8B6A4DD0AF9CE215
0x5F29A7E0
// NetworkSessionSetMatchmakingGroupMax
void NETWORK_SESSION_SET_MATCHMAKING_GROUP_MAX(int playerType, int playerCount);
playerTypes:
0 = regular joiner
4 = spectator
8 = unknown
Old name: _NETWORK_SESSION_SET_MAX_PLAYERS