GOLF_TRAIL_SET_PATH(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, BOOL p8)
GOLF_TRAIL_SET_RADIUS(float p0, float p1, float p2)
GOLF_TRAIL_SET_SHADER_PARAMS(float p0, float p1, float p2, float p3, float p4)
GOLF_TRAIL_SET_TESSELLATION(int p0, int p1)
_GRASS_LOD_RESET_SCRIPT_AREAS
_GRASS_LOD_SHRINK_SCRIPT_AREAS(float x, float y, float z, float radius, float p4, float p5, float p6)
HAS_SCALEFORM_CONTAINER_MOVIE_LOADED_INTO_PARENT(int scaleformHandle)
HAS_SCALEFORM_MOVIE_FILENAME_LOADED(char* scaleformName)
HAS_SCALEFORM_MOVIE_LOADED(int scaleformHandle)
HAS_SCALEFORM_SCRIPT_HUD_MOVIE_LOADED(int hudComponent)
HAS_STREAMED_TEXTURE_DICT_LOADED(char* textureDict)
IS_DECAL_ALIVE(int decal)
_IS_PLAYLIST_UNK(int tvChannel, Any p1)
IS_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_READY(int method_return)
IS_SCREENBLUR_FADE_RUNNING
IS_TRACKED_POINT_VISIBLE(int point)
_IS_TV_PLAYLIST_ITEM_PLAYING(Hash videoCliphash)
LOAD_MISSION_CREATOR_PHOTO(char* p0, Any* p1, Any* p2, BOOL p3)
LOAD_MOVIE_MESH_SET(char* movieMeshSetName)
MOVE_VEHICLE_DECALS(Any p0, Any p1)
OVERRIDE_INTERIOR_SMOKE_END
OVERRIDE_INTERIOR_SMOKE_LEVEL(float level)
OVERRIDE_INTERIOR_SMOKE_NAME(char* name)
_OVERRIDE_PED_BADGE_TEXTURE(Ped ped, char* txd, char* txn)
PATCH_DECAL_DIFFUSE_MAP(int decalType, char* textureDict, char* textureName)
_PLAY_BINK_MOVIE(int binkMovie)
POP_TIMECYCLE_MODIFIER
PRESET_INTERIOR_AMBIENT_CACHE(char* timecycleModifierName)
PUSH_TIMECYCLE_MODIFIER
QUERY_MOVIE_MESH_SET_STATE(Any p0)
_REGISTER_NOIR_SCREEN_EFFECT_THIS_FRAME
_RELEASE_BINK_MOVIE(int binkMovie)
RELEASE_MOVIE_MESH_SET(int movieMeshSet)
REMOVE_DECAL(int decal)
REMOVE_DECALS_FROM_OBJECT(Object obj)