local playerPed = PlayerPedId()
local interiorId = GetInteriorFromEntity(playerPed)
local portalIndex = 0
if interiorId ~= 0 then
local count = GetInteriorPortalEntityCount(interiorId, portalIndex)
for i=0, count-1 do
SetInteriorPortalEntityFlag(interiorId, portalIndex, i, 0)
end
RefreshInterior(interiorId)
end