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Namespace: CFXAPI set: clientGame: gta5editImprove

GET_ALL_TRACK_JUNCTIONS

0x81A08523
// GetAllTrackJunctions
object GET_ALL_TRACK_JUNCTIONS();
Returns:

An object containing a list of track junctions ids.`

Returns all track junctions on the client The data returned adheres to the following structure:

[1, 2, 4, 6, 69, 420]
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EXECUTE_COMMAND(char* commandString)
EXPERIMENTAL_LOAD_CLONE_CREATE(char* data, int objectId, char* tree)
EXPERIMENTAL_LOAD_CLONE_SYNC(Entity entity, char* data)
EXPERIMENTAL_SAVE_CLONE_CREATE(Entity entity)
EXPERIMENTAL_SAVE_CLONE_SYNC(Entity entity)
FIND_FIRST_OBJECT(Entity* outEntity)
FIND_FIRST_PED(Entity* outEntity)
FIND_FIRST_PICKUP(Entity* outEntity)
FIND_FIRST_VEHICLE(Entity* outEntity)
FIND_KVP(int handle)
FIND_NEXT_OBJECT(int findHandle, Entity* outEntity)
FIND_NEXT_PED(int findHandle, Entity* outEntity)
FIND_NEXT_PICKUP(int findHandle, Entity* outEntity)
FIND_NEXT_VEHICLE(int findHandle, Entity* outEntity)
FLAG_SERVER_AS_PRIVATE(BOOL private_)
FLUSH_RESOURCE_KVP()
FORCE_SNOW_PASS(BOOL enabled)
FORMAT_STACK_TRACE(object traceData)
FREEZE_ENTITY_POSITION(Entity entity, BOOL toggle)
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GET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE(char* playerSrc)
GET_ALL_OBJECTS()
GET_ALL_PEDS()
GET_ALL_ROPES()
GET_ALL_TRACK_JUNCTIONS()
GET_ALL_VEHICLE_MODELS()
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