Namespace: GRAPHICSAPI set: clientGame: gta5editImprove BEGIN_TEXT_COMMAND_SCALEFORM_STRING
0x80338406F3475E55
0x3AC9CB55
// BeginTextCommandScaleformString
void BEGIN_TEXT_COMMAND_SCALEFORM_STRING(char* textLabel);
Parameters:- textLabel:
a GXT text label
Called prior to adding a text component to the UI. After doing so, GRAPHICS::END_TEXT_COMMAND_SCALEFORM_STRING is called.
Examples:
GRAPHICS::BEGIN_TEXT_COMMAND_SCALEFORM_STRING("NUMBER");
HUD::ADD_TEXT_COMPONENT_INTEGER(MISC::ABSI(a_1));
GRAPHICS::END_TEXT_COMMAND_SCALEFORM_STRING();
GRAPHICS::BEGIN_TEXT_COMMAND_SCALEFORM_STRING("STRING");
HUD::_ADD_TEXT_COMPONENT_STRING(a_2);
GRAPHICS::END_TEXT_COMMAND_SCALEFORM_STRING();
GRAPHICS::BEGIN_TEXT_COMMAND_SCALEFORM_STRING("STRTNM2");
HUD::_0x17299B63C7683A2B(v_3);
HUD::_0x17299B63C7683A2B(v_4);
GRAPHICS::END_TEXT_COMMAND_SCALEFORM_STRING();
GRAPHICS::BEGIN_TEXT_COMMAND_SCALEFORM_STRING("STRTNM1");
HUD::_0x17299B63C7683A2B(v_3);
GRAPHICS::END_TEXT_COMMAND_SCALEFORM_STRING();
Old name: _BEGIN_TEXT_COMPONENT