Namespace: GRAPHICSAPI set: clientGame: gta5editImprove SCALEFORM_MOVIE_METHOD_ADD_PARAM_LITERAL_STRING
// ScaleformMovieMethodAddParamLiteralString
void SCALEFORM_MOVIE_METHOD_ADD_PARAM_LITERAL_STRING(char* string);
Adds a literal string to a scaleform movie method.
There doesn't seem to be any difference between this and other SCALEFORM_MOVIE_METHOD_ADD_PARAM_*_STRING
natives in game code.
Old name: _PUSH_SCALEFORM_MOVIE_METHOD_PARAMETER_STRING_2
Old name: _SCALEFORM_MOVIE_METHOD_ADD_PARAM_TEXTURE_NAME_STRING_2