GET_PLAYER_TOKEN(char* playerSrc, int index)
GET_PLAYER_VEHICLE_DAMAGE_MODIFIER(Player playerId)
GET_PLAYER_VEHICLE_DEFENSE_MODIFIER(Player playerId)
GET_PLAYER_WANTED_CENTRE_POSITION(char* playerSrc)
GET_PLAYER_WANTED_LEVEL(char* playerSrc)
GET_PLAYER_WEAPON_DAMAGE_MODIFIER(Player playerId)
GET_PLAYER_WEAPON_DEFENSE_MODIFIER(Player playerId)
GET_PLAYER_WEAPON_DEFENSE_MODIFIER_2(Player playerId)
GET_RANDOM_VEHICLE_DENSITY_MULTIPLIER
GET_REGISTERED_COMMANDS
GET_RESOURCE_BY_FIND_INDEX(int findIndex)
GET_RESOURCE_KVP_FLOAT(char* key)
GET_RESOURCE_KVP_INT(char* key)
GET_RESOURCE_KVP_STRING(char* key)
GET_RESOURCE_METADATA(char* resourceName, char* metadataKey, int index)
GET_RESOURCE_PATH(char* resourceName)
GET_RESOURCE_STATE(char* resourceName)
GET_ROPE_FLAGS(int rope)
GET_ROPE_LENGTH_CHANGE_RATE(int rope)
GET_ROPE_TIME_MULTIPLIER(int rope)
GET_ROPE_UPDATE_ORDER(int rope)
GET_RUNTIME_TEXTURE_HEIGHT(long tex)
GET_RUNTIME_TEXTURE_PITCH(long tex)
GET_RUNTIME_TEXTURE_WIDTH(long tex)
GET_SCENARIO_PED_DENSITY_MULTIPLIER
GET_SELECTED_PED_WEAPON(Ped ped)
GET_STATE_BAG_VALUE(char* bagName, char* key)
GET_TIMECYCLE_MODIFIER_COUNT
GET_TIMECYCLE_MODIFIER_INDEX_BY_NAME(char* modifierName)
GET_TIMECYCLE_MODIFIER_NAME_BY_INDEX(int modifierIndex)
GET_TIMECYCLE_MODIFIER_STRENGTH
GET_TIMECYCLE_MODIFIER_VAR(char* modifierName, char* varName, float* value1, float* value2)
GET_TIMECYCLE_MODIFIER_VAR_COUNT(char* modifierName)
GET_TIMECYCLE_MODIFIER_VAR_NAME_BY_INDEX(char* modifierName, int modifierVarIndex)
GET_TIMECYCLE_VAR_COUNT