FiveM Docs
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Native Reference
API Set:
all
server
client
Language:
raw
lua
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PARTICIPANT_ID
()
PARTICIPANT_ID_TO_INT
()
PED_TO_NET
(Ped ped)
REFRESH_PLAYER_LIST_STATS
(int p0)
RELEASE_ALL_COMMERCE_ITEM_IMAGES
()
_REMOTE_CHEAT_DETECTED
()
REMOVE_ALL_STICKY_BOMBS_FROM_ENTITY
(Entity entity)
REQUEST_COMMERCE_ITEM_IMAGE
(int index)
_RESERVE_NETWORK_LOCAL_OBJECTS
(int amount)
_RESERVE_NETWORK_LOCAL_PEDS
(int amount)
_RESERVE_NETWORK_LOCAL_VEHICLES
(int amount)
RESERVE_NETWORK_MISSION_OBJECTS
(int amount)
RESERVE_NETWORK_MISSION_PEDS
(int amount)
RESERVE_NETWORK_MISSION_VEHICLES
(int amount)
_RESET_GHOSTED_ENTITY_ALPHA
()
SET_BALANCE_ADD_MACHINE
(char* contentId, char* contentTypeName)
SET_BALANCE_ADD_MACHINES
(Any* data, int dataCount, char* contentTypeName)
SET_ENTITY_LOCALLY_INVISIBLE
(Entity entity)
SET_ENTITY_LOCALLY_VISIBLE
(Entity entity)
SET_ENTITY_VISIBLE_IN_CUTSCENE
(Any p0, BOOL p1, BOOL p2)
_SET_GHOSTED_ENTITY_ALPHA
(int alpha)
_SET_LOCAL_PLAYER_AS_GHOST
(BOOL toggle)
SET_LOCAL_PLAYER_INVISIBLE_LOCALLY
(BOOL p0)
SET_LOCAL_PLAYER_VISIBLE_IN_CUTSCENE
(BOOL p0, BOOL p1)
SET_LOCAL_PLAYER_VISIBLE_LOCALLY
(BOOL p0)
SET_NETWORK_CUTSCENE_ENTITIES
(BOOL toggle)
_SET_NETWORK_ENABLE_VEHICLE_POSITION_CORRECTION
(Vehicle vehicle, BOOL toggle)
SET_NETWORK_ID_ALWAYS_EXISTS_FOR_PLAYER
(int netId, Player player, BOOL toggle)
SET_NETWORK_ID_CAN_MIGRATE
(int netId, BOOL toggle)
SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES
(int netId, BOOL toggle)
SET_NETWORK_ID_VISIBLE_IN_CUTSCENE
(int netId, BOOL p1, BOOL p2)
SET_NETWORK_VEHICLE_AS_GHOST
(Vehicle vehicle, BOOL toggle)
_SET_NETWORK_VEHICLE_POSITION_UPDATE_MULTIPLIER
(Vehicle vehicle, float multiplier)
SET_NETWORK_VEHICLE_RESPOT_TIMER
(int netId, int time)
SET_PLAYER_INVISIBLE_LOCALLY
(Player player, BOOL toggle)