FiveM Docs / Native Reference
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Namespace: CFXAPI set: servereditImprove

GET_PLAYER_PED

0x6E31E993
// GetPlayerPed
Entity GET_PLAYER_PED(char* playerSrc);
Parameters:
  • playerSrc:

    The player source, passed as a string.

Returns:

Returns a valid Ped Entity ID if the passed playerSrc is valid, 0 if not.

Used to get the player's Ped Entity ID when a valid playerSrc is passed.

Examples:

  • Lua
-- Let's assume source is a valid ID
local pedId = GetPlayerPed(source);

-- If pedId is valid (not equal to 0)
if pedId ~= 0 then
    -- Do something with this ped!
end
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GET_PED_SOURCE_OF_DAMAGE(Ped ped)
GET_PED_SOURCE_OF_DEATH(Ped ped)
GET_PED_SPECIFIC_TASK_TYPE(Ped ped, int index)
GET_PED_STEALTH_MOVEMENT(Ped ped)
GET_PED_SWEAT(Ped ped)
GET_PLAYER_CAMERA_ROTATION(char* playerSrc)
GET_PLAYER_ENDPOINT(char* playerSrc)
GET_PLAYER_FAKE_WANTED_LEVEL(char* playerSrc)
GET_PLAYER_FOCUS_POS(char* playerSrc)
GET_PLAYER_FROM_INDEX(int index)
GET_PLAYER_FROM_SERVER_ID(int serverId)
GET_PLAYER_FROM_STATE_BAG_NAME(char* bagName)
GET_PLAYER_GUID(char* playerSrc)
GET_PLAYER_IDENTIFIER(char* playerSrc, int identiferIndex)
GET_PLAYER_IDENTIFIER_BY_TYPE(char* playerSrc, char* identifierType)
GET_PLAYER_INVINCIBLE(char* playerSrc)
GET_PLAYER_INVINCIBLE_2(Player player)
GET_PLAYER_LAST_MSG(char* playerSrc)
GET_PLAYER_MAX_ARMOUR(char* playerSrc)
GET_PLAYER_MAX_HEALTH(char* playerSrc)
GET_PLAYER_MAX_STAMINA(Player playerId)
GET_PLAYER_MELEE_WEAPON_DAMAGE_MODIFIER(Player playerId)
GET_PLAYER_MELEE_WEAPON_DEFENSE_MODIFIER(Player playerId)
GET_PLAYER_NAME(char* playerSrc)
GET_PLAYER_PED(char* playerSrc)
GET_PLAYER_PING(char* playerSrc)
GET_PLAYER_ROUTING_BUCKET(char* playerSrc)
GET_PLAYER_SERVER_ID(Player player)
GET_PLAYER_STAMINA(Player playerId)
GET_PLAYER_TEAM(char* playerSrc)
GET_PLAYER_TIME_IN_PURSUIT(char* playerSrc, BOOL lastPursuit)
GET_PLAYER_TIME_ONLINE(char* playerSrc)
GET_PLAYER_TOKEN(char* playerSrc, int index)
GET_PLAYER_VEHICLE_DAMAGE_MODIFIER(Player playerId)
GET_PLAYER_VEHICLE_DEFENSE_MODIFIER(Player playerId)