SET_VEHICLE_FLIGHT_NOZZLE_POSITION_IMMEDIATE(Vehicle vehicle, float angle)
SET_VEHICLE_FORCE_AFTERBURNER(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_FORWARD_SPEED(Vehicle vehicle, float speed)
SET_VEHICLE_FRICTION_OVERRIDE(Vehicle vehicle, float friction)
SET_VEHICLE_FULLBEAM(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_GENERATES_ENGINE_SHOCKING_EVENTS(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_GENERATOR_AREA_OF_INTEREST(float x, float y, float z, float radius)
SET_VEHICLE_GRAVITY(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_HANDBRAKE(Vehicle vehicle, BOOL toggle)
_SET_VEHICLE_HANDLING_HASH_FOR_AI(Vehicle vehicle, Hash hash)
SET_VEHICLE_HAS_BEEN_DRIVEN_FLAG(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER(Vehicle vehicle, BOOL owned)
SET_VEHICLE_HAS_MUTED_SIRENS(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_HAS_STRONG_AXLES(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_HAS_UNBREAKABLE_LIGHTS(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_HEADLIGHT_SHADOWS(Vehicle vehicle, int flag)
SET_VEHICLE_INACTIVE_DURING_PLAYBACK(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_INDICATOR_LIGHTS(Vehicle vehicle, int turnSignal, BOOL toggle)
SET_VEHICLE_INDIVIDUAL_DOORS_LOCKED(Vehicle vehicle, int doorIndex, int doorLockStatus)
SET_VEHICLE_INFLUENCES_WANTED_LEVEL(Vehicle vehicle, BOOL influenceWantedLevel)
_SET_VEHICLE_INTERIOR_COLOR(Vehicle vehicle, int color)
SET_VEHICLE_INTERIORLIGHT(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_IS_CONSIDERED_BY_PLAYER(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_IS_RACING(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_IS_STOLEN(Vehicle vehicle, BOOL isStolen)
SET_VEHICLE_IS_WANTED(Vehicle vehicle, BOOL state)
SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_KERS_ALLOWED(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_LIGHT_MULTIPLIER(Vehicle vehicle, float multiplier)
SET_VEHICLE_LIGHTS(Vehicle vehicle, int state)
SET_VEHICLE_LIVERY(Vehicle vehicle, int livery)
SET_VEHICLE_LOD_MULTIPLIER(Vehicle vehicle, float multiplier)
_SET_VEHICLE_MAX_SPEED(Vehicle vehicle, float speed)
SET_VEHICLE_MOD(Vehicle vehicle, int modType, int modIndex, BOOL customTires)
SET_VEHICLE_MOD_COLOR_1(Vehicle vehicle, int paintType, int color, int pearlescentColor)