FiveM Docs / Native Reference
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  • client
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Namespace: PLAYERAPI set: clientGame: gta5editImprove

PLAYER_ID

0x4F8644AF03D0E0D6
0x8AEA886C
// PlayerId
Player PLAYER_ID();
Returns:

The local player's player index.

Returns the player index for the local player.

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IS_PLAYER_DEAD(Player player)
_IS_PLAYER_DRIVING_DANGEROUSLY(Player player, int type)
IS_PLAYER_FREE_AIMING(Player player)
IS_PLAYER_FREE_AIMING_AT_ENTITY(Player player, Entity entity)
IS_PLAYER_FREE_FOR_AMBIENT_TASK(Player player)
IS_PLAYER_LOGGING_IN_NP()
IS_PLAYER_ONLINE()
IS_PLAYER_PLAYING(Player player)
IS_PLAYER_PRESSING_HORN(Player player)
IS_PLAYER_READY_FOR_CUTSCENE(Player player)
IS_PLAYER_RIDING_TRAIN(Player player)
IS_PLAYER_SCRIPT_CONTROL_ON(Player player)
IS_PLAYER_TARGETTING_ANYTHING(Player player)
IS_PLAYER_TARGETTING_ENTITY(Player player, Entity entity)
IS_PLAYER_TELEPORT_ACTIVE()
IS_PLAYER_WANTED_LEVEL_GREATER(Player player, int wantedLevel)
IS_SPECIAL_ABILITY_ACTIVE(Player player)
IS_SPECIAL_ABILITY_ENABLED(Player player)
IS_SPECIAL_ABILITY_METER_FULL(Player player)
IS_SPECIAL_ABILITY_UNLOCKED(Hash playerModel)
IS_SYSTEM_UI_BEING_DISPLAYED()
NETWORK_PLAYER_ID_TO_INT()
PLAYER_ATTACH_VIRTUAL_BOUND(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7)
PLAYER_DETACH_VIRTUAL_BOUND()
PLAYER_ID()
PLAYER_PED_ID()
REMOVE_PLAYER_HELMET(Player player, BOOL p2)
REPORT_CRIME(Player player, int crimeType, int wantedLvlThresh)
REPORT_POLICE_SPOTTED_PLAYER(Player player)
RESET_PLAYER_ARREST_STATE(Player player)
RESET_PLAYER_INPUT_GAIT(Player player)
RESET_PLAYER_STAMINA(Player player)
RESET_WANTED_LEVEL_DIFFICULTY(Player player)
RESET_WORLD_BOUNDARY_FOR_PLAYER()
RESTORE_PLAYER_STAMINA(Player player, float percentage)