SET_HELI_TAIL_EXPLODE_THROW_DASHBOARD(Vehicle vehicle, BOOL p1)
_SET_HELI_TAIL_ROTOR_HEALTH(Vehicle vehicle, float health)
SET_HELI_TURBULENCE_SCALAR(Vehicle vehicle, float p1)
_SET_HELICOPTER_ROLL_PITCH_YAW_MULT(Vehicle helicopter, float multiplier)
_SET_HYDRAULIC_RAISED(Vehicle vehicle, BOOL toggle)
_SET_HYDRAULIC_WHEEL_STATE(Vehicle vehicle, int state)
_SET_HYDRAULIC_WHEEL_STATE_TRANSITION(Vehicle vehicle, int wheelId, int state, float value, float p4)
_SET_HYDRAULIC_WHEEL_VALUE(Vehicle vehicle, int wheelId, float value)
SET_LAST_DRIVEN_VEHICLE(Vehicle vehicle)
SET_LIGHTS_CUTOFF_DISTANCE_TWEAK(float distance)
SET_MISSION_TRAIN_AS_NO_LONGER_NEEDED(Vehicle* train, BOOL p1)
SET_MISSION_TRAIN_COORDS(Vehicle train, float x, float y, float z)
SET_NUMBER_OF_PARKED_VEHICLES(int value)
_SET_OPPRESSOR_TRANSFORM_STATE(Vehicle vehicle, BOOL extend)
SET_PARKED_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier)
SET_PICKUP_ROPE_LENGTH_FOR_CARGOBOB(Vehicle cargobob, float length1, float length2, BOOL state)
_SET_PLANE_ENGINE_HEALTH(Vehicle vehicle, float health)
_SET_PLANE_PROPELLERS_HEALTH(Vehicle plane, float health)
SET_PLANE_RESIST_TO_EXPLOSION(Vehicle vehicle, BOOL toggle)
SET_PLANE_TURBULENCE_MULTIPLIER(Vehicle vehicle, float multiplier)
SET_PLAYBACK_SPEED(Vehicle vehicle, float speed)
SET_PLAYBACK_TO_USE_AI(Vehicle vehicle, int drivingStyle)
SET_PLAYBACK_TO_USE_AI_TRY_TO_REVERT_BACK_LATER(Vehicle vehicle, int time, int drivingStyle, BOOL p3)
SET_PLAYERS_LAST_VEHICLE(Vehicle vehicle)
SET_POLICE_FOCUS_WILL_TRACK_VEHICLE(Vehicle vehicle, BOOL p1)
SET_RANDOM_BOATS(BOOL toggle)
_SET_RANDOM_BOATS_IN_MP(BOOL toggle)
SET_RANDOM_TRAINS(BOOL toggle)
SET_RANDOM_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier)
_SET_REDUCE_DRIFT_VEHICLE_SUSPENSION(Vehicle vehicle, BOOL enable)
SET_RENDER_TRAIN_AS_DERAILED(Vehicle train, BOOL toggle)
SET_SCRIPT_VEHICLE_GENERATOR(int vehicleGenerator, BOOL enabled)
_SET_SPECIALFLIGHT_WING_RATIO(Vehicle vehicle, float ratio)
SET_SUBMARINE_CRUSH_DEPTHS(Vehicle vehicle, BOOL toggle, float depth1, float depth2, float depth3)
SET_TASK_VEHICLE_GOTO_PLANE_MIN_HEIGHT_ABOVE_TERRAIN(Vehicle plane, int height)