APP_SET_STRING(char* property, char* value)
Namespace: AUDIO
ACTIVATE_AUDIO_SLOWMO_MODE(char* p0)
ADD_ENTITY_TO_AUDIO_MIX_GROUP(Entity entity, char* groupName, float p2)
ADD_LINE_TO_CONVERSATION(int index, char* p1, char* p2, int p3, int p4, BOOL p5, BOOL p6, BOOL p7, BOOL p8, int p9, BOOL p10, BOOL p11, BOOL p12)
ADD_PED_TO_CONVERSATION(int index, Ped ped, char* p2)
AUDIO_IS_SCRIPTED_MUSIC_PLAYING
BLIP_SIREN(Vehicle vehicle)
BLOCK_DEATH_JINGLE(BOOL toggle)
_CAN_PED_SPEAK(Ped ped, char* speechName, BOOL unk)
_CANCEL_CURRENT_POLICE_REPORT
CANCEL_MUSIC_EVENT(char* eventName)
CLEAR_ALL_BROKEN_GLASS
CLEAR_AMBIENT_ZONE_LIST_STATE(Any* p0, BOOL p1)
CLEAR_AMBIENT_ZONE_STATE(char* zoneName, BOOL p1)
CLEAR_CUSTOM_RADIO_TRACK_LIST(char* radioStation)
CREATE_NEW_SCRIPTED_CONVERSATION
DEACTIVATE_AUDIO_SLOWMO_MODE(char* p0)
DISABLE_PED_PAIN_AUDIO(Ped ped, BOOL toggle)
DISTANT_COP_CAR_SIRENS(BOOL value)
DOES_PLAYER_VEH_HAVE_RADIO
ENABLE_STALL_WARNING_SOUNDS(Vehicle vehicle, BOOL toggle)
ENABLE_VEHICLE_EXHAUST_POPS(Vehicle vehicle, BOOL toggle)
FIND_RADIO_STATION_INDEX(int stationNameHash)
_FORCE_RADIO_TRACK_LIST_POSITION(char* radioStation, char* trackListName, int milliseconds)
_FORCE_VEHICLE_ENGINE_AUDIO(Vehicle vehicle, char* audioName)
FREEZE_MICROPHONE
FREEZE_RADIO_STATION(char* radioStation)
_GET_AMBIENT_VOICE_NAME_HASH(Ped ped)
GET_AUDIBLE_MUSIC_TRACK_TEXT_ID
_GET_CURRENT_RADIO_TRACK_NAME(char* radioStationName)
_GET_CURRENT_RADIO_TRACK_PLAYBACK_TIME(char* radioStationName)
GET_CURRENT_SCRIPTED_CONVERSATION_LINE
GET_IS_PRELOADED_CONVERSATION_READY
GET_MUSIC_PLAYTIME