IS_VEHICLE_BUMPER_BOUNCING(Vehicle vehicle, BOOL frontBumper)
IS_VEHICLE_BUMPER_BROKEN_OFF(Vehicle vehicle, BOOL front)
_IS_VEHICLE_DAMAGED(Vehicle vehicle)
IS_VEHICLE_DOOR_DAMAGED(Vehicle veh, int doorID)
IS_VEHICLE_DOOR_FULLY_OPEN(Vehicle vehicle, int doorIndex)
IS_VEHICLE_DRIVEABLE(Vehicle vehicle, BOOL isOnFireCheck)
_IS_VEHICLE_ENGINE_ON_FIRE(Vehicle vehicle)
IS_VEHICLE_EXTRA_TURNED_ON(Vehicle vehicle, int extraId)
IS_VEHICLE_HIGH_DETAIL(Vehicle vehicle)
IS_VEHICLE_IN_BURNOUT(Vehicle vehicle)
IS_VEHICLE_IN_GARAGE_AREA(char* garageName, Vehicle vehicle)
IS_VEHICLE_IN_SUBMARINE_MODE(Vehicle vehicle)
IS_VEHICLE_MODEL(Vehicle vehicle, Hash model)
_IS_VEHICLE_NEON_LIGHT_ENABLED(Vehicle vehicle, int index)
IS_VEHICLE_ON_ALL_WHEELS(Vehicle vehicle)
_IS_VEHICLE_PARACHUTE_ACTIVE(Vehicle vehicle)
_IS_VEHICLE_ROCKET_BOOST_ACTIVE(Vehicle vehicle)
IS_VEHICLE_SEARCHLIGHT_ON(Vehicle vehicle)
_IS_VEHICLE_SEAT_ACCESSIBLE(Ped ped, Vehicle vehicle, int seatIndex, BOOL side, BOOL onEnter)
IS_VEHICLE_SEAT_FREE(Vehicle vehicle, int seatIndex)
IS_VEHICLE_SIREN_AUDIO_ON(Vehicle vehicle)
IS_VEHICLE_SIREN_ON(Vehicle vehicle)
_IS_VEHICLE_SLIPSTREAM_LEADER(Vehicle vehicle)
IS_VEHICLE_SPRAYABLE(Vehicle vehicle)
IS_VEHICLE_STOLEN(Vehicle vehicle)
IS_VEHICLE_STOPPED(Vehicle vehicle)
IS_VEHICLE_STOPPED_AT_TRAFFIC_LIGHTS(Vehicle vehicle)
IS_VEHICLE_STUCK_ON_ROOF(Vehicle vehicle)
IS_VEHICLE_STUCK_TIMER_UP(Vehicle vehicle, int p1, int p2)
IS_VEHICLE_TYRE_BURST(Vehicle vehicle, int wheelID, BOOL completely)
IS_VEHICLE_VISIBLE(Vehicle vehicle)
_IS_VEHICLE_WEAPON_DISABLED(Hash weaponHash, Vehicle vehicle, Ped owner)
IS_VEHICLE_WINDOW_INTACT(Vehicle vehicle, int windowIndex)
LOWER_CONVERTIBLE_ROOF(Vehicle vehicle, BOOL instantlyLower)
_LOWER_RETRACTABLE_WHEELS(Vehicle vehicle)