GET_NUMBER_OF_PED_TEXTURE_VARIATIONS(Ped ped, int componentId, int drawableId)
GET_PED_ACCURACY(Ped ped)
GET_PED_ALERTNESS(Ped ped)
GET_PED_ARMOUR(Ped ped)
GET_PED_AS_GROUP_LEADER(int groupID)
GET_PED_AS_GROUP_MEMBER(int groupID, int memberNumber)
GET_PED_BONE_COORDS(Ped ped, int boneId, float offsetX, float offsetY, float offsetZ)
GET_PED_BONE_INDEX(Ped ped, int boneId)
GET_PED_CAUSE_OF_DEATH(Ped ped)
GET_PED_COMBAT_MOVEMENT(Ped ped)
GET_PED_COMBAT_RANGE(Ped ped)
GET_PED_CONFIG_FLAG(Ped ped, int flagId, BOOL p2)
_GET_PED_CURRENT_MOVEMENT_SPEED(Ped ped, float* speedX, float* speedY)
GET_PED_DECORATION_ZONE_FROM_HASHES(Hash collection, Hash overlay)
GET_PED_DECORATIONS_STATE(Ped ped)
GET_PED_DEFENSIVE_AREA_POSITION(Ped ped, BOOL p1)
_GET_PED_DIES_IN_WATER(Ped ped)
GET_PED_DRAWABLE_VARIATION(Ped ped, int componentId)
_GET_PED_EMISSIVE_INTENSITY(Ped ped)
GET_PED_ENVEFF_SCALE(Ped ped)
_GET_PED_EVENT_DATA(Ped ped, int eventType, Any* outData)
GET_PED_EXTRACTED_DISPLACEMENT(Ped ped, BOOL worldSpace)
_GET_PED_EYE_COLOR(Ped ped)
GET_PED_GROUP_INDEX(Ped ped)
_GET_PED_HAIR_RGB_COLOR(int hairColorIndex, int* outR, int* outG, int* outB)
GET_PED_HEAD_BLEND_DATA(Ped ped, Any* headBlendData)
GET_PED_HEAD_BLEND_FIRST_INDEX(int type)
GET_PED_HEAD_BLEND_NUM_HEADS(int type)
GET_PED_HEAD_OVERLAY_NUM(int overlayID)
_GET_PED_HEAD_OVERLAY_VALUE(Ped ped, int overlayID)
GET_PED_HELMET_STORED_HAT_PROP_INDEX(Ped ped)
GET_PED_HELMET_STORED_HAT_TEX_INDEX(Ped ped)
GET_PED_LAST_DAMAGE_BONE(Ped ped, int* outBone)
_GET_PED_MAKEUP_RGB_COLOR(int makeupColorIndex, int* outR, int* outG, int* outB)
GET_PED_MAX_HEALTH(Ped ped)