_SET_PICKUP_HIDDEN_WHEN_UNCOLLECTABLE(Any p0, Any p1)
SET_PICKUP_REGENERATION_TIME(Pickup pickup, int duration)
_SET_PICKUP_UNCOLLECTABLE(Any p0, Any p1)
SET_STATE_OF_CLOSEST_DOOR_OF_TYPE(Hash type, float x, float y, float z, BOOL locked, float heading, BOOL p6)
SET_STATE_OF_RAYFIRE_MAP_OBJECT(Object object, int state)
SET_TEAM_PICKUP_OBJECT(Object object, Any p1, BOOL p2)
_SET_TEXTURE_VARIATION_OF_CLOSEST_OBJECT_OF_TYPE(float x, float y, float z, float radius, Hash modelHash, int textureVariation)
_SET_UNK_GLOBAL_BOOL_RELATED_TO_DAMAGE(BOOL value)
SLIDE_OBJECT(Object object, float toX, float toY, float toZ, float speedX, float speedY, float speedZ, BOOL collision)
_TOGGLE_USE_PICKUPS_FOR_PLAYER(Player player, Hash pickupHash, BOOL toggle)
TRACK_OBJECT_VISIBILITY(Object object)
0x006E4B040ED37EC3(Any p0)
0x0596843B34B95CE5(Any p0, Any p1)
0x1A6CBB06E2D0D79D(Any p0, Any p1)
0x1C57C94A6446492A(Any p0, Any p1)
0x1E3F1B1B891A2AAA(Any p0, Any p1)
0x2542269291C6AC84(Any p0)
0x27F248C3FEBFAAD3(Any p0, Any p1)
0x31574B1B41268673(Any p0, Any p1)
0x31F924B53EADDF65(BOOL p0)
0x394CD08E31313C28
0x39A5FB7EAF150840(Any p0, Any p1)
0x3B2FD68DB5F8331C(Object object, BOOL toggle, int R, int G, int B)
0x3BD770D281982DB5(Any p0, Any p1)
0x46F3ADD1E2D5BAF2(Any p0, Any p1)
0x4C134B4DF76025D0(Any p0, Any p1)
0x62454A641B41F3C5(Any p0)
0x63ECF581BC70E363(Any p0, Any p1)
0x641F272B52E2F0F8(Any p0, Any p1)
0x659F9D71F52843F8(Any p0, Any p1)
0x66A49D021870FE88
0x701FDA1E82076BA4
0x734E1714D077DA9A(Any p0, Any p1)
0x762DB2D380B48D04(Any p0)
0x7813E8B8C4AE4799(Pickup pickup)