FiveM Docs / Native Reference
API Set:
  • all
  • server
  • client
Language:
  • raw
  • lua
  • c#
  • js
Namespace: CFXAPI set: servereditImprove

GET_PLAYER_LAST_MSG

0x427E8E6A
// GetPlayerLastMsg
int GET_PLAYER_LAST_MSG(char* playerSrc);
GET_NUM_PLAYER_IDENTIFIERS(char* playerSrc)
GET_NUM_PLAYER_INDICES()
GET_NUM_PLAYER_TOKENS(char* playerSrc)
GET_NUM_RESOURCE_METADATA(char* resourceName, char* metadataKey)
GET_NUM_RESOURCES()
GET_PARKED_VEHICLE_DENSITY_MULTIPLIER()
GET_PASSWORD_HASH(char* password)
GET_PED_ARMOUR(Ped ped)
GET_PED_CAUSE_OF_DEATH(Ped ped)
GET_PED_DENSITY_MULTIPLIER()
GET_PED_DESIRED_HEADING(Ped ped)
GET_PED_EYE_COLOR(Ped ped)
GET_PED_FACE_FEATURE(Ped ped, int index)
GET_PED_HAIR_COLOR(Ped ped)
GET_PED_HAIR_HIGHLIGHT_COLOR(Ped ped)
GET_PED_HEAD_OVERLAY_DATA(Ped ped, int index, int* overlayValue, int* colourType, int* firstColour, int* secondColour, float* overlayOpacity)
GET_PED_MAX_HEALTH(Ped ped)
GET_PLAYER_ENDPOINT(char* playerSrc)
GET_PLAYER_FROM_INDEX(int index)
GET_PLAYER_FROM_SERVER_ID(int serverId)
GET_PLAYER_GUID(char* playerSrc)
GET_PLAYER_IDENTIFIER(char* playerSrc, int identifier)
GET_PLAYER_INVINCIBLE(char* playerSrc)
GET_PLAYER_INVINCIBLE_2(Player player)
GET_PLAYER_LAST_MSG(char* playerSrc)
GET_PLAYER_MAX_ARMOUR(char* playerSrc)
GET_PLAYER_MAX_HEALTH(char* playerSrc)
GET_PLAYER_MELEE_WEAPON_DAMAGE_MODIFIER(Player playerId)
GET_PLAYER_MELEE_WEAPON_DEFENSE_MODIFIER(Player playerId)
GET_PLAYER_NAME(char* playerSrc)
GET_PLAYER_PED(char* playerSrc)
GET_PLAYER_PING(char* playerSrc)
GET_PLAYER_ROUTING_BUCKET(char* playerSrc)
GET_PLAYER_SERVER_ID(Player player)
GET_PLAYER_TEAM(char* playerSrc)