_SET_VEHICLE_DAMAGE_MODIFIER(Vehicle vehicle, float p1)
_SET_VEHICLE_DASHBOARD_COLOR(Vehicle vehicle, int color)
SET_VEHICLE_DEFORMATION_FIXED(Vehicle vehicle)
SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier)
SET_VEHICLE_DIRT_LEVEL(Vehicle vehicle, float dirtLevel)
SET_VEHICLE_DISABLE_TOWING(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_DOOR_BROKEN(Vehicle vehicle, int doorIndex, BOOL deleteDoor)
_SET_VEHICLE_DOOR_CAN_BREAK(Vehicle vehicle, int doorIndex, BOOL isBreakable)
SET_VEHICLE_DOOR_CONTROL(Vehicle vehicle, int doorIndex, int speed, float angle)
SET_VEHICLE_DOOR_LATCHED(Vehicle vehicle, int doorIndex, BOOL forceClose, BOOL lock, BOOL p4)
SET_VEHICLE_DOOR_OPEN(Vehicle vehicle, int doorIndex, BOOL loose, BOOL openInstantly)
SET_VEHICLE_DOOR_SHUT(Vehicle vehicle, int doorIndex, BOOL closeInstantly)
SET_VEHICLE_DOORS_LOCKED(Vehicle vehicle, int doorLockStatus)
SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_DOORS_LOCKED_FOR_NON_SCRIPT_PLAYERS(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER(Vehicle vehicle, Player player, BOOL toggle)
SET_VEHICLE_DOORS_LOCKED_FOR_TEAM(Vehicle vehicle, int team, BOOL toggle)
_SET_VEHICLE_DOORS_LOCKED_FOR_UNK(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_DOORS_SHUT(Vehicle vehicle, BOOL closeInstantly)
SET_VEHICLE_DROPS_MONEY_WHEN_BLOWN_UP(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_ENGINE_CAN_DEGRADE(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_ENGINE_HEALTH(Vehicle vehicle, float health)
SET_VEHICLE_ENGINE_ON(Vehicle vehicle, BOOL value, BOOL instantly, BOOL disableAutoStart)
SET_VEHICLE_ENVEFF_SCALE(Vehicle vehicle, float fade)
SET_VEHICLE_EXCLUSIVE_DRIVER(Vehicle vehicle, BOOL toggle)
_SET_VEHICLE_EXCLUSIVE_DRIVER_2(Vehicle vehicle, Ped ped, int index)
SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_EXTENDED_REMOVAL_RANGE(Vehicle vehicle, int range)
SET_VEHICLE_EXTRA(Vehicle vehicle, int extraId, BOOL disable)
SET_VEHICLE_EXTRA_COLOURS(Vehicle vehicle, int pearlescentColor, int wheelColor)
SET_VEHICLE_FIXED(Vehicle vehicle)
SET_VEHICLE_FLIGHT_NOZZLE_POSITION(Vehicle vehicle, float angleRatio)
SET_VEHICLE_FLIGHT_NOZZLE_POSITION_IMMEDIATE(Vehicle vehicle, float angle)
SET_VEHICLE_FORCE_AFTERBURNER(Vehicle vehicle, BOOL toggle)
SET_VEHICLE_FORWARD_SPEED(Vehicle vehicle, float speed)