FiveM Docs / Native Reference
API Set:
  • all
  • server
  • client
Language:
  • raw
  • lua
  • c#
  • js
Namespace: PADAPI set: clientGame: gta5editImprove

_SWITCH_TO_INPUT_MAPPING_SCHEME

0x3D42B92563939375
0xD2C80B2E
// SwitchToInputMappingScheme
BOOL _SWITCH_TO_INPUT_MAPPING_SCHEME(char* name);
Used in carsteal3 script with p0 = "Carsteal4_spycar".
S*
Privacy
•
Cookie Policy
•
Cookie Settings
GET_IS_USING_ALTERNATE_DRIVEBY()
GET_LOCAL_PLAYER_AIM_STATE()
GET_LOCAL_PLAYER_GAMEPAD_AIM_STATE()
_GET_TIME_SINCE_LAST_INPUT(int padIndex)
IS_CONTROL_ENABLED(int padIndex, int control)
IS_CONTROL_JUST_PRESSED(int padIndex, int control)
IS_CONTROL_JUST_RELEASED(int padIndex, int control)
IS_CONTROL_PRESSED(int padIndex, int control)
IS_CONTROL_RELEASED(int padIndex, int control)
IS_DISABLED_CONTROL_JUST_PRESSED(int padIndex, int control)
IS_DISABLED_CONTROL_JUST_RELEASED(int padIndex, int control)
IS_DISABLED_CONTROL_PRESSED(int padIndex, int control)
_IS_DISABLED_CONTROL_RELEASED(int padIndex, int control)
IS_LOOK_INVERTED()
_IS_USING_KEYBOARD(int padIndex)
_IS_USING_KEYBOARD_2(int padIndex)
_RESET_INPUT_MAPPING_SCHEME()
_SET_CONTROL_LIGHT_EFFECT_COLOR(int padIndex, int red, int green, int blue)
_SET_CONTROL_NORMAL(int padIndex, int control, float amount)
_SET_CURSOR_LOCATION(float x, float y)
SET_INPUT_EXCLUSIVE(int padIndex, int control)
SET_PAD_SHAKE(int padIndex, int duration, int frequency)
SET_PLAYERPAD_SHAKES_WHEN_CONTROLLER_DISABLED(BOOL toggle)
STOP_PAD_SHAKE(int padIndex)
_SWITCH_TO_INPUT_MAPPING_SCHEME(char* name)
_SWITCH_TO_INPUT_MAPPING_SCHEME_2(char* name)
0x14D29BB12D47F68C(Any p0, Any p1, Any p2, Any p3, Any p4)
0x23F09EADC01449D6(int padIndex)
0x25AAA32BDC98F2A3()
0x5B73C77D9EB66E24(BOOL p0)
0x6CD79468A1E595C6(int padIndex)
0xA0CEFCEA390AAB9B(Any p0)
0xCB0360EFEFB2580D(int padIndex)
0xE1615EC03B3BB4FD()
0xF239400E16C23E08(int padIndex, int p1)