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Native Reference
API Set:
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SHAKE_GAMEPLAY_CAM
(char* shakeName, float intensity)
SHAKE_SCRIPT_GLOBAL
(char* p0, float p1)
STOP_CAM_POINTING
(Cam cam)
STOP_CAM_SHAKING
(Cam cam, BOOL p1)
STOP_CINEMATIC_CAM_SHAKING
(BOOL p0)
STOP_CINEMATIC_SHOT
(Hash p0)
STOP_CUTSCENE_CAM_SHAKING
()
STOP_GAMEPLAY_CAM_SHAKING
(BOOL bStopImmediately)
STOP_GAMEPLAY_HINT
(BOOL bStopImmediately)
STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP
(BOOL bShouldApplyAcrossAllThreads, float distanceToBlend, int blendType)
STOP_SCRIPT_GLOBAL_SHAKING
(BOOL bStopImmediately)
USE_SCRIPT_CAM_FOR_AMBIENT_POPULATION_ORIGIN_THIS_FRAME
(BOOL vehicles, BOOL peds)
USE_VEHICLE_CAM_STUNT_SETTINGS_THIS_UPDATE
()
0x0225778816FDC28C
(float p0)
0x0AA27680A0BD43FA
()
0x12DED8CA53D47EA5
(float p0)
0x17FCA7199A530203
()
0x1F2300CB7FA7B7F6
()
0x247ACBC4ABBC9D1C
(BOOL p0)
0x271017B9BA825366
(Any p0, BOOL p1)
0x28B022A17B068A3A
(float p0, float p1)
0x2F7F2B26DD3F18EE
(float p0, float p1)
0x3044240D2E0FA842
()
0x324C5AA411DA7737
(Any p0)
0x380B4968D1E09E55
()
0x4008EDF7D6E48175
(BOOL p0)
0x469F2ECDEC046337
(BOOL p0)
0x4879E4FE39074CDF
()
0x59424BD75174C9B1
()
0x5A43C76F7FC7BA5F
()
0x5C41E6BABC9E2112
(Any p0)
0x5C48A1D6E3B33179
(Cam cam)
0x5D96CFB59DA076A0
(Vehicle vehicle, int p1, float p2)
0x62374889A4D59F72
()
0x62ECFCFDEE7885D6
()