_DRAW_SPRITE_UV(char* textureDict, char* textureName, float x, float y, float width, float height, float u1, float v1, float u2, float v2, float heading, int red, int green, int blue, int alpha)
DRAW_TV_CHANNEL(float xPos, float yPos, float xScale, float yScale, float rotation, int red, int green, int blue, int alpha)
ENABLE_ALIEN_BLOOD_VFX(BOOL toggle)
ENABLE_CLOWN_BLOOD_VFX(BOOL toggle)
ENABLE_MOVIE_KEYFRAME_WAIT(BOOL toggle)
ENABLE_MOVIE_SUBTITLES(BOOL toggle)
END_PETROL_TRAIL_DECALS
END_SCALEFORM_MOVIE_METHOD
END_SCALEFORM_MOVIE_METHOD_RETURN_VALUE
END_TEXT_COMMAND_SCALEFORM_STRING
_END_TEXT_COMMAND_SCALEFORM_STRING_2
FADE_DECALS_IN_RANGE(float x, float y, float z, float radius, float duration)
FADE_UP_PED_LIGHT(float p0)
FORCE_RENDER_IN_GAME_UI(BOOL toggle)
FREE_MEMORY_FOR_HIGH_QUALITY_PHOTO
FREE_MEMORY_FOR_LOW_QUALITY_PHOTO
FREE_MEMORY_FOR_MISSION_CREATOR_PHOTO
_GET_ACTIVE_SCREEN_RESOLUTION(int* x, int* y)
_GET_ASPECT_RATIO(BOOL b)
_GET_BINK_MOVIE_TIME(int binkMovie)
GET_CURRENT_NUMBER_OF_CLOUD_PHOTOS
GET_DECAL_WASH_LEVEL(int decal)
_GET_EXTRA_TIMECYCLE_MODIFIER_INDEX
GET_IS_HIDEF
GET_IS_PETROL_DECAL_IN_RANGE(float xCoord, float yCoord, float zCoord, float radius)
GET_IS_WIDESCREEN
GET_MAXIMUM_NUMBER_OF_CLOUD_PHOTOS
GET_MAXIMUM_NUMBER_OF_PHOTOS
GET_REQUESTINGNIGHTVISION
GET_SAFE_ZONE_SIZE
_GET_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_BOOL(int methodReturn)
GET_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_INT(int method_return)
GET_SCALEFORM_MOVIE_METHOD_RETURN_VALUE_STRING(int method_return)
GET_SCREEN_COORD_FROM_WORLD_COORD(float worldX, float worldY, float worldZ, float* screenX, float* screenY)
GET_SCREEN_RESOLUTION(int* x, int* y)