NETWORK_ALLOW_REMOTE_ATTACHMENT_MODIFICATION
0x267C78C60E806B9A
0xBB2D33D3
// NetworkAllowRemoteAttachmentModification
void NETWORK_ALLOW_REMOTE_ATTACHMENT_MODIFICATION(Entity entity, BOOL toggle);
Allows scripts to use attachment commands on entities (eg. ATTACH_ENTITY_TO_ENTITY
) that are not controlled by the client.
Note: This is only local and does not affect entities on other machines. This is used by the ferris wheel script to sync players on carts.
Old name: _NETWORK_ALLOW_LOCAL_ENTITY_ATTACHMENT