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Native Reference
API Set:
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SET_THIRD_PERSON_AIM_CAM_NEAR_CLIP_THIS_UPDATE
(float distance)
SET_USE_HI_DOF
()
_SET_USE_HI_DOF_IN_CUTSCENE
()
SET_WIDESCREEN_BORDERS
(BOOL p0, int p1)
SHAKE_CAM
(Cam cam, char* type, float amplitude)
SHAKE_CINEMATIC_CAM
(char* p0, float p1)
SHAKE_GAMEPLAY_CAM
(char* shakeName, float intensity)
SHAKE_SCRIPT_GLOBAL
(char* p0, float p1)
STOP_CAM_POINTING
(Cam cam)
STOP_CAM_SHAKING
(Cam cam, BOOL p1)
STOP_CINEMATIC_CAM_SHAKING
(BOOL p0)
STOP_CINEMATIC_SHOT
(Hash p0)
STOP_CUTSCENE_CAM_SHAKING
()
STOP_GAMEPLAY_CAM_SHAKING
(BOOL bStopImmediately)
STOP_GAMEPLAY_HINT
(BOOL bStopImmediately)
STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP
(BOOL bShouldApplyAcrossAllThreads, float distanceToBlend, int blendType)
STOP_SCRIPT_GLOBAL_SHAKING
(BOOL bStopImmediately)
USE_VEHICLE_CAM_STUNT_SETTINGS_THIS_UPDATE
()
0x0225778816FDC28C
(float p0)
0x0AA27680A0BD43FA
()
0x12DED8CA53D47EA5
(float p0)
0x17FCA7199A530203
()
0x1F2300CB7FA7B7F6
()
0x202A5ED9CE01D6E7
(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8)
0x247ACBC4ABBC9D1C
(BOOL p0)
0x271017B9BA825366
(Any p0, BOOL p1)
0x271401846BD26E92
(BOOL p0, BOOL p1)
0x28B022A17B068A3A
(float p0, float p1)
0x2F7F2B26DD3F18EE
(float p0, float p1)
0x3044240D2E0FA842
()
0x324C5AA411DA7737
(Any p0)
0x380B4968D1E09E55
()
0x4008EDF7D6E48175
(BOOL p0)
0x469F2ECDEC046337
(BOOL p0)
0x4879E4FE39074CDF
()