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Native Reference
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client
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_GET_PED_CURRENT_MOVEMENT_SPEED
(Ped ped, float* speedX, float* speedY)
GET_PED_DECORATION_ZONE_FROM_HASHES
(Hash collection, Hash overlay)
GET_PED_DECORATIONS_STATE
(Ped ped)
GET_PED_DEFENSIVE_AREA_POSITION
(Ped ped, BOOL p1)
_GET_PED_DIES_IN_WATER
(Ped ped)
GET_PED_DRAWABLE_VARIATION
(Ped ped, int componentId)
_GET_PED_EMISSIVE_INTENSITY
(Ped ped)
GET_PED_ENVEFF_SCALE
(Ped ped)
_GET_PED_EVENT_DATA
(Ped ped, int eventType, Any* outData)
GET_PED_EXTRACTED_DISPLACEMENT
(Ped ped, BOOL worldSpace)
_GET_PED_EYE_COLOR
(Ped ped)
GET_PED_GROUP_INDEX
(Ped ped)
_GET_PED_HAIR_RGB_COLOR
(int hairColorIndex, int* outR, int* outG, int* outB)
GET_PED_HEAD_BLEND_DATA
(Ped ped, Any* headBlendData)
GET_PED_HEAD_BLEND_FIRST_INDEX
(int type)
GET_PED_HEAD_BLEND_NUM_HEADS
(int type)
GET_PED_HEAD_OVERLAY_NUM
(int overlayID)
_GET_PED_HEAD_OVERLAY_VALUE
(Ped ped, int overlayID)
GET_PED_HELMET_STORED_HAT_PROP_INDEX
(Ped ped)
GET_PED_HELMET_STORED_HAT_TEX_INDEX
(Ped ped)
GET_PED_LAST_DAMAGE_BONE
(Ped ped, int* outBone)
_GET_PED_MAKEUP_RGB_COLOR
(int makeupColorIndex, int* outR, int* outG, int* outB)
GET_PED_MAX_HEALTH
(Ped ped)
GET_PED_MONEY
(Ped ped)
GET_PED_NEARBY_PEDS
(Ped ped, int* sizeAndPeds, int ignore)
GET_PED_NEARBY_VEHICLES
(Ped ped, int* sizeAndVehs)
GET_PED_PALETTE_VARIATION
(Ped ped, int componentId)
GET_PED_PARACHUTE_LANDING_TYPE
(Ped ped)
GET_PED_PARACHUTE_STATE
(Ped ped)
GET_PED_PARACHUTE_TINT_INDEX
(Ped ped, int* outTintIndex)
GET_PED_PROP_INDEX
(Ped ped, int componentId)
GET_PED_PROP_TEXTURE_INDEX
(Ped ped, int componentId)
GET_PED_RAGDOLL_BONE_INDEX
(Ped ped, int bone)
GET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH
(Ped ped)
GET_PED_RELATIONSHIP_GROUP_HASH
(Ped ped)