GET_INTERIOR_ROOM_EXTENTS(int interiorId, int roomIndex, float* bbMinX, float* bbMinY, float* bbMinZ, float* bbMaxX, float* bbMaxY, float* bbMaxZ)
GET_INTERIOR_ROOM_FLAG(int interiorId, int roomIndex)
GET_INTERIOR_ROOM_INDEX_BY_HASH(int interiorId, int roomHash)
GET_INTERIOR_ROOM_NAME(int interiorId, int roomIndex)
GET_INTERIOR_ROOM_TIMECYCLE(int interiorId, int roomIndex)
GET_INTERIOR_ROTATION(int interiorId, float* rotx, float* rotY, float* rotZ, float* rotW)
GET_INVOKING_RESOURCE
GET_IS_VEHICLE_ENGINE_RUNNING(Vehicle vehicle)
GET_IS_VEHICLE_PRIMARY_COLOUR_CUSTOM(Vehicle vehicle)
GET_IS_VEHICLE_SECONDARY_COLOUR_CUSTOM(Vehicle vehicle)
GET_LANDING_GEAR_STATE(Vehicle vehicle)
GET_LAST_PED_IN_VEHICLE_SEAT(Vehicle vehicle, int index)
GET_MAP_ZOOM_DATA_LEVEL(int index, float* zoomScale, float* zoomSpeed, float* scrollSpeed, float* tilesX, float* tilesY)
GET_MAPDATA_ENTITY_HANDLE(int mapDataHash, int entityInternalIdx, int* entityHandle)
GET_MAPDATA_ENTITY_MATRIX(int mapDataHash, int entityInternalIdx, long matrixPtr)
GET_MAPDATA_FROM_HASH_KEY(Hash mapdataHandle)
GET_NETWORK_WALK_MODE
GET_NUI_CURSOR_POSITION(int* x, int* y)
GET_NUM_PLAYER_IDENTIFIERS(char* playerSrc)
GET_NUM_PLAYER_INDICES
GET_NUM_PLAYER_TOKENS(char* playerSrc)
GET_NUM_RESOURCE_METADATA(char* resourceName, char* metadataKey)
GET_NUM_RESOURCES
GET_PARKED_VEHICLE_DENSITY_MULTIPLIER
GET_PASSWORD_HASH(char* password)
GET_PED_ARMOUR(Ped ped)
GET_PED_CAUSE_OF_DEATH(Ped ped)
GET_PED_DENSITY_MULTIPLIER
GET_PED_DESIRED_HEADING(Ped ped)
GET_PED_EYE_COLOR(Ped ped)
GET_PED_FACE_FEATURE(Ped ped, int index)
GET_PED_HAIR_COLOR(Ped ped)
GET_PED_HAIR_HIGHLIGHT_COLOR(Ped ped)
GET_PED_HEAD_OVERLAY_DATA(Ped ped, int index, int* overlayValue, int* colourType, int* firstColour, int* secondColour, float* overlayOpacity)
GET_PED_IN_VEHICLE_SEAT(Vehicle vehicle, int index)