UNLOAD_CLOUD_HAT(char* name, float p1)
UPDATE_ONSCREEN_KEYBOARD
USING_MISSION_CREATOR(BOOL toggle)
WATER_OVERRIDE_FADE_IN(float p0)
WATER_OVERRIDE_FADE_OUT(float p0)
WATER_OVERRIDE_SET_OCEANNOISEMINAMPLITUDE(float minAmplitude)
WATER_OVERRIDE_SET_OCEANWAVEAMPLITUDE(float amplitude)
WATER_OVERRIDE_SET_OCEANWAVEMAXAMPLITUDE(float maxAmplitude)
WATER_OVERRIDE_SET_OCEANWAVEMINAMPLITUDE(float minAmplitude)
WATER_OVERRIDE_SET_RIPPLEBUMPINESS(float bumpiness)
WATER_OVERRIDE_SET_RIPPLEDISTURB(float disturb)
WATER_OVERRIDE_SET_RIPPLEMAXBUMPINESS(float maxBumpiness)
WATER_OVERRIDE_SET_RIPPLEMINBUMPINESS(float minBumpiness)
WATER_OVERRIDE_SET_SHOREWAVEAMPLITUDE(float amplitude)
WATER_OVERRIDE_SET_SHOREWAVEMAXAMPLITUDE(float maxAmplitude)
WATER_OVERRIDE_SET_SHOREWAVEMINAMPLITUDE(float minAmplitude)
WATER_OVERRIDE_SET_STRENGTH(float strength)
0x02DEAAC8F8EA7FE7(char* p0)
0x06462A961E94B67C
0x0CF97F497FE7D048(float p0)
0x1178E104409FE58C(Any p0, Any p1)
0x19BFED045C647C49(Ped ped)
0x1BB299305C3E8C13(Any p0, Any p1, Any p2, Any p3)
0x1EAE0A6E978894A2(int p0, BOOL p1)
0x2107A3773771186D
0x21C235BC64831E5A(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, BOOL p9)
0x23227DF0B2115469
0x31125FD509D9043F(Any* p0)
0x39455BF4F4F55186(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9, Any p10, Any p11, Any p12)
0x397BAA01068BAA96
0x48F069265A0E4BEC(Any* p0, char* name)
0x4DCDF92BF64236CD(char* p0, char* p1)
0x54F157E0336A3822(Ped ped, char* p1, float p2)
0x5B1F2E327B6B6FE1
0x65D2EBB47E1CEC21(BOOL toggle)