FiveM Docs / Native Reference
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Namespace: PEDAPI set: clientGame: gta5editImprove

RESET_PED_STRAFE_CLIPSET

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// ResetPedStrafeClipset
void RESET_PED_STRAFE_CLIPSET(Ped ped);
RELEASE_PEDHEADSHOT_IMG_UPLOAD(int id)
REMOVE_ACTION_MODE_ASSET(char* asset)
REMOVE_GROUP(int groupId)
REMOVE_PED_DEFENSIVE_AREA(Ped ped, BOOL toggle)
REMOVE_PED_ELEGANTLY(Ped* ped)
REMOVE_PED_FROM_GROUP(Ped ped)
REMOVE_PED_HELMET(Ped ped, BOOL instantly)
REMOVE_PED_PREFERRED_COVER_SET(Ped ped)
REMOVE_RELATIONSHIP_GROUP(Hash groupHash)
REMOVE_SCENARIO_BLOCKING_AREA(Any p0, BOOL p1)
REMOVE_SCENARIO_BLOCKING_AREAS()
REMOVE_STEALTH_MODE_ASSET(char* asset)
REQUEST_ACTION_MODE_ASSET(char* asset)
REQUEST_PED_VEHICLE_VISIBILITY_TRACKING(Ped ped, BOOL p1)
REQUEST_PED_VISIBILITY_TRACKING(Ped ped)
REQUEST_PEDHEADSHOT_IMG_UPLOAD(int id)
REQUEST_STEALTH_MODE_ASSET(char* asset)
RESET_AI_MELEE_WEAPON_DAMAGE_MODIFIER()
RESET_AI_WEAPON_DAMAGE_MODIFIER()
RESET_GROUP_FORMATION_DEFAULT_SPACING(int groupHandle)
RESET_PED_IN_VEHICLE_CONTEXT(Ped ped)
RESET_PED_LAST_VEHICLE(Ped ped)
RESET_PED_MOVEMENT_CLIPSET(Ped ped, float transitionSpeed)
RESET_PED_RAGDOLL_TIMER(Ped ped)
RESET_PED_STRAFE_CLIPSET(Ped ped)
RESET_PED_VISIBLE_DAMAGE(Ped ped)
RESET_PED_WEAPON_MOVEMENT_CLIPSET(Ped ped)
RESURRECT_PED(Ped ped)
REVIVE_INJURED_PED(Ped ped)
SET_AI_MELEE_WEAPON_DAMAGE_MODIFIER(float modifier)
SET_AI_WEAPON_DAMAGE_MODIFIER(float value)
SET_AMBIENT_PEDS_DROP_MONEY(BOOL p0)
SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(Ped ped, BOOL toggle)
SET_CAN_ATTACK_FRIENDLY(Ped ped, BOOL toggle, BOOL p2)
SET_COMBAT_FLOAT(Ped ped, int combatType, float p2)