FiveM Docs
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Native Reference
API Set:
all
server
client
Language:
raw
lua
c#
js
0xEB078CA2B5E82ADD
(Any p0, Any p1)
0xEB2104E905C6F2E9
()
0xEBD3205A207939ED
(Any* p0)
0xFA3FFB0EEBC288A3
(BOOL p0)
0xFAA457EF263E8763
(Any* p0, char* name)
0xFB00CA71DA386228
()
Namespace:
MOBILE
CAN_PHONE_BE_SEEN_ON_SCREEN
()
CELL_CAM_ACTIVATE
(BOOL active, BOOL bGoFirstPerson)
CELL_CAM_ACTIVATE_SELFIE_MODE
(BOOL toggle)
CELL_CAM_IS_CHAR_VISIBLE_NO_FACE_CHECK
(Entity entity)
_CELL_CAM_MOVE_FINGER
(int direction)
_CELL_CAM_SET_DISTANCE
(float p0)
_CELL_CAM_SET_HEAD_HEIGHT
(float p0)
_CELL_CAM_SET_HEAD_PITCH
(float p0)
_CELL_CAM_SET_HEAD_ROLL
(float p0)
_CELL_CAM_SET_HORIZONTAL_OFFSET
(float p0)
_CELL_CAM_SET_LEAN
(BOOL toggle)
_CELL_CAM_SET_ROLL
(float p0)
_CELL_CAM_SET_VERTICAL_OFFSET
(float p0)
CREATE_MOBILE_PHONE
(int phoneType)
DESTROY_MOBILE_PHONE
()
GET_MOBILE_PHONE_POSITION
(Vector3* position)
GET_MOBILE_PHONE_RENDER_ID
(int* renderId)
GET_MOBILE_PHONE_ROTATION
(Vector3* rotation, Vehicle p1)
SCRIPT_IS_MOVING_MOBILE_PHONE_OFFSCREEN
(BOOL toggle)
SET_MOBILE_PHONE_DOF_STATE
(BOOL toggle)
SET_MOBILE_PHONE_POSITION
(float posX, float posY, float posZ)
SET_MOBILE_PHONE_ROTATION
(float rotX, float rotY, float rotZ, Any p3)
SET_MOBILE_PHONE_SCALE
(float scale)
0xA2CCBE62CD4C91A4
(int* toggle)
0xAC2890471901861C
(float p0)
Namespace:
MONEY
_CAN_PAY_GOON
()
DEPOSIT_VC
(int amount)