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Native Reference
API Set:
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client
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GET_STREET_NAME_FROM_HASH_KEY
(Hash hash)
_GET_TEXT_SUBSTRING
(char* text, int position, int length)
_GET_TEXT_SUBSTRING_SAFE
(char* text, int position, int length, int maxLength)
_GET_TEXT_SUBSTRING_SLICE
(char* text, int startPosition, int endPosition)
_GET_WARNING_MESSAGE_TITLE_HASH
()
GET_WAYPOINT_BLIP_ENUM_ID
()
GIVE_PED_TO_PAUSE_MENU
(Ped ped, int p1)
HAS_ADDITIONAL_TEXT_LOADED
(int slot)
_HAS_DIRECTOR_MODE_BEEN_TRIGGERED
()
HAS_THIS_ADDITIONAL_TEXT_LOADED
(char* gxt, int slot)
_HIDE_AREA_AND_VEHICLE_NAME_THIS_FRAME
()
HIDE_HELP_TEXT_THIS_FRAME
()
HIDE_HUD_AND_RADAR_THIS_FRAME
()
HIDE_HUD_COMPONENT_THIS_FRAME
(int id)
HIDE_LOADING_ON_FADE_THIS_FRAME
()
HIDE_MINIMAP_EXTERIOR_MAP_THIS_FRAME
()
HIDE_MINIMAP_INTERIOR_MAP_THIS_FRAME
()
HIDE_NUMBER_ON_BLIP
(Blip blip)
HIDE_SCRIPTED_HUD_COMPONENT_THIS_FRAME
(int id)
_HUD_DISPLAY_LOADING_SCREEN_TIPS
()
HUD_FORCE_WEAPON_WHEEL
(BOOL show)
HUD_SET_WEAPON_WHEEL_TOP_SLOT
(Hash weaponHash)
_HUD_WEAPON_WHEEL_GET_SELECTED_HASH
()
_HUD_WEAPON_WHEEL_GET_SLOT_HASH
(int weaponTypeIndex)
_HUD_WEAPON_WHEEL_IGNORE_CONTROL_INPUT
(BOOL toggle)
_HUD_WEAPON_WHEEL_IGNORE_SELECTION
()
IS_BLIP_FLASHING
(Blip blip)
IS_BLIP_ON_MINIMAP
(Blip blip)
IS_BLIP_SHORT_RANGE
(Blip blip)
IS_FLOATING_HELP_TEXT_ON_SCREEN
(int hudIndex)
IS_FRONTEND_READY_FOR_CONTROL
()
IS_HELP_MESSAGE_BEING_DISPLAYED
()
IS_HELP_MESSAGE_FADING_OUT
()
IS_HELP_MESSAGE_ON_SCREEN
()
IS_HOVERING_OVER_MISSION_CREATOR_BLIP
()