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Namespace: HUDAPI set: clientGame: gta5editImprove

RELEASE_CONTROL_OF_FRONTEND

0x14621BB1DF14E2B2
0xB9392CE7
// ReleaseControlOfFrontend
void RELEASE_CONTROL_OF_FRONTEND();

Enables frontend (works in custom frontends, not sure about regular pause menu) navigation keys on keyboard if they were disabled using the native below.

To disable the keys, use 0xEC9264727EEC0F28.

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OPEN_REPORTUGC_MENU()
OPEN_SOCIAL_CLUB_MENU()
_OVERRIDE_MULTIPLAYER_CHAT_COLOUR(int p0, int hudColor)
_OVERRIDE_MULTIPLAYER_CHAT_PREFIX(Hash gxtEntryHash)
PAUSE_MENU_ACTIVATE_CONTEXT(Hash hash)
PAUSE_MENU_DEACTIVATE_CONTEXT(Hash contextHash)
_PAUSE_MENU_DISABLE_BUSYSPINNER(BOOL toggle)
_PAUSE_MENU_GET_INDEX_OF_MOUSE_HOVERED_SLOT()
_PAUSE_MENU_GET_UNIQUE_ID_OF_MOUSE_HOVERED_SLOT()
PAUSE_MENU_IS_CONTEXT_ACTIVE(Hash contextHash)
PAUSE_MENU_IS_CONTEXT_MENU_ACTIVE()
PAUSE_MENU_REDRAW_INSTRUCTIONAL_BUTTONS(int p0)
PAUSE_MENU_SET_BUSY_SPINNER(BOOL bVisible, int iColumnID, int iSpinnerIndex)
PAUSE_MENU_SET_WARN_ON_TAB_CHANGE(BOOL setWarn)
PAUSE_MENUCEPTION_GO_DEEPER(int pageId)
PAUSE_MENUCEPTION_THE_KICK()
PAUSE_TOGGLE_FULLSCREEN_MAP(BOOL enabled)
PRELOAD_BUSYSPINNER()
PULSE_BLIP(Blip blip)
_RACE_GALLERY_ADD_BLIP(float x, float y, float z)
_RACE_GALLERY_FULLSCREEN(BOOL toggle)
_RACE_GALLERY_NEXT_BLIP_SPRITE(int spriteId)
REFRESH_WAYPOINT()
REGISTER_NAMED_RENDERTARGET(char* name, BOOL p1)
RELEASE_CONTROL_OF_FRONTEND()
RELEASE_NAMED_RENDERTARGET(char* name)
RELOAD_MAP_MENU()
REMOVE_BLIP(Blip* blip)
REMOVE_MP_GAMER_TAG(int gamerTagId)
REMOVE_MULTIPLAYER_BANK_CASH()
REMOVE_MULTIPLAYER_HUD_CASH()
REMOVE_MULTIPLAYER_WALLET_CASH()
_REMOVE_WARNING_MESSAGE_LIST_ITEMS()
REPLACE_HUD_COLOUR(int hudColorIndex, int hudColorIndex2)
REPLACE_HUD_COLOUR_WITH_RGBA(int hudColorIndex, int r, int g, int b, int a)