0xD29334ED1A256DBF(Any p0, Any p1, Any p2, Any p3, Any p4)
0xDE68E30D89F97132(int amount, Any p1)
0xE0F82D68C7039158(Any p0)
0xE154B48B68EF72BC(Any p0)
0xE23ADC6FCB1F29AE(Any p0, Any p1, Any p2)
0xE2BB399D90942091(Any p0, Any p1)
0xE2E244AB823B4483(int amount, Any p1)
0xED5FD7AF10F5E262(Any p0, Any p1, Any p2, Any p3)
0xED76D195E6E3BF7F(Any p0, Any p1, Any p2, Any p3)
0xFA07759E6FDDD7CF(Any p0, Any p1, Any p2, Any p3)
Namespace: NETSHOPPING
_NET_GAMESERVER_BASKET_ADD_ITEM(Any* itemData, int quantity)
_NET_GAMESERVER_BASKET_APPLY_SERVER_DATA(Any p0, Any* p1)
_NET_GAMESERVER_BASKET_DELETE
_NET_GAMESERVER_BASKET_END
_NET_GAMESERVER_BASKET_IS_FULL
_NET_GAMESERVER_BASKET_START(int* transactionId, Hash categoryHash, Hash actionHash, int flags)
_NET_GAMESERVER_BEGIN_SERVICE(int* transactionId, Hash categoryHash, Hash itemHash, Hash actionTypeHash, int value, int flags)
_NET_GAMESERVER_CATALOG_IS_READY
_NET_GAMESERVER_CATALOG_ITEM_EXISTS(char* name)
_NET_GAMESERVER_CATALOG_ITEM_EXISTS_HASH(Hash hash)
_NET_GAMESERVER_CHECKOUT_START(int transactionId)
_NET_GAMESERVER_DELETE_CHARACTER_SLOT(int slot, BOOL transfer, Hash reason)
_NET_GAMESERVER_DELETE_CHARACTER_SLOT_GET_STATUS
_NET_GAMESERVER_DELETE_SET_TELEMETRY_NONCE_SEED
_NET_GAMESERVER_END_SERVICE(int transactionId)
_NET_GAMESERVER_GET_BALANCE(BOOL inventory, BOOL playerbalance)
_NET_GAMESERVER_GET_CATALOG_STATE(int* state)
_NET_GAMESERVER_GET_PRICE(Hash itemHash, Hash categoryHash, BOOL p2)
_NET_GAMESERVER_GET_TRANSACTION_MANAGER_DATA(int* p0, BOOL* p1)
_NET_GAMESERVER_IS_CATALOG_VALID
_NET_GAMESERVER_IS_SESSION_REFRESH_PENDING
_NET_GAMESERVER_IS_SESSION_VALID(int charSlot)
_NET_GAMESERVER_SESSION_APPLY_RECEIVED_DATA(int charSlot)
_NET_GAMESERVER_SET_TELEMETRY_NONCE_SEED(int p0)