FiveM Docs
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Native Reference
API Set:
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SET_GAMEPLAY_PED_HINT
(Ped p0, float x1, float y1, float z1, BOOL p4, int duration, int blendOutDuration, int blendInDuration)
SET_GAMEPLAY_VEHICLE_HINT
(Vehicle vehicle, float offsetX, float offsetY, float offsetZ, BOOL p4, int time, int easeInTime, int easeOutTime)
SET_IN_VEHICLE_CAM_STATE_THIS_UPDATE
(Vehicle p0, int p1)
SET_TABLE_GAMES_CAMERA_THIS_UPDATE
(Hash hash)
SET_THIRD_PERSON_AIM_CAM_NEAR_CLIP_THIS_UPDATE
(float distance)
SET_USE_HI_DOF
()
_SET_USE_HI_DOF_IN_CUTSCENE
()
SET_WIDESCREEN_BORDERS
(BOOL p0, int p1)
SHAKE_CAM
(Cam cam, char* type, float amplitude)
SHAKE_CINEMATIC_CAM
(char* p0, float p1)
SHAKE_GAMEPLAY_CAM
(char* shakeName, float intensity)
SHAKE_SCRIPT_GLOBAL
(char* p0, float p1)
STOP_CAM_POINTING
(Cam cam)
STOP_CAM_SHAKING
(Cam cam, BOOL p1)
STOP_CINEMATIC_CAM_SHAKING
(BOOL p0)
STOP_CINEMATIC_SHOT
(Hash p0)
STOP_CUTSCENE_CAM_SHAKING
()
STOP_GAMEPLAY_CAM_SHAKING
(BOOL bStopImmediately)
STOP_GAMEPLAY_HINT
(BOOL bStopImmediately)
STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP
(BOOL bShouldApplyAcrossAllThreads, float distanceToBlend, int blendType)
STOP_SCRIPT_GLOBAL_SHAKING
(BOOL bStopImmediately)
USE_SCRIPT_CAM_FOR_AMBIENT_POPULATION_ORIGIN_THIS_FRAME
(BOOL vehicles, BOOL peds)
USE_VEHICLE_CAM_STUNT_SETTINGS_THIS_UPDATE
()
0x0225778816FDC28C
(float p0)
0x0AA27680A0BD43FA
()
0x12DED8CA53D47EA5
(float p0)
0x17FCA7199A530203
()
0x1F2300CB7FA7B7F6
()
0x247ACBC4ABBC9D1C
(BOOL p0)
0x271017B9BA825366
(Any p0, BOOL p1)
0x28B022A17B068A3A
(float p0, float p1)
0x2F7F2B26DD3F18EE
(float p0, float p1)
0x3044240D2E0FA842
()
0x324C5AA411DA7737
(Any p0)
0x380B4968D1E09E55
()