FiveM Docs
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Native Reference
API Set:
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server
client
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ADD_PETROL_DECAL
(float x, float y, float z, float groundLvl, float width, float transparency)
ADD_PETROL_TRAIL_DECAL_INFO
(float x, float y, float z, float p3)
ADD_TCMODIFIER_OVERRIDE
(char* modifierName1, char* modifierName2)
ADD_VEHICLE_CREW_EMBLEM
(Vehicle vehicle, Ped ped, int boneIndex, float x1, float x2, float x3, float y1, float y2, float y3, float z1, float z2, float z3, float scale, Any p13, int alpha)
_ANIMPOSTFX_GET_UNK
(char* effectName)
ANIMPOSTFX_IS_RUNNING
(char* effectName)
ANIMPOSTFX_PLAY
(char* effectName, int duration, BOOL looped)
ANIMPOSTFX_STOP
(char* effectName)
ANIMPOSTFX_STOP_ALL
()
_ANIMPOSTFX_STOP_AND_DO_UNK
(char* effectName)
ATTACH_TV_AUDIO_TO_ENTITY
(Entity entity)
BEGIN_SCALEFORM_MOVIE_METHOD
(int scaleform, char* methodName)
BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTEND
(char* functionName)
BEGIN_SCALEFORM_MOVIE_METHOD_ON_FRONTEND_HEADER
(char* functionName)
BEGIN_SCALEFORM_SCRIPT_HUD_MOVIE_METHOD
(int hudComponent, char* methodName)
BEGIN_TAKE_HIGH_QUALITY_PHOTO
()
BEGIN_TAKE_MISSION_CREATOR_PHOTO
()
BEGIN_TEXT_COMMAND_SCALEFORM_STRING
(char* textLabel)
CALL_SCALEFORM_MOVIE_METHOD
(int scaleform, char* method)
CALL_SCALEFORM_MOVIE_METHOD_WITH_NUMBER
(int scaleform, char* methodName, float param1, float param2, float param3, float param4, float param5)
CALL_SCALEFORM_MOVIE_METHOD_WITH_NUMBER_AND_STRING
(int scaleform, char* methodName, float floatParam1, float floatParam2, float floatParam3, float floatParam4, float floatParam5, char* stringParam1, char* stringParam2, char* stringParam3, char* stringParam4, char* stringParam5)
CALL_SCALEFORM_MOVIE_METHOD_WITH_STRING
(int scaleform, char* methodName, char* param1, char* param2, char* param3, char* param4, char* param5)
_CASCADE_SHADOWS_CLEAR_SHADOW_SAMPLE_TYPE
()
CASCADE_SHADOWS_ENABLE_ENTITY_TRACKER
(BOOL toggle)
CASCADE_SHADOWS_INIT_SESSION
()
CASCADE_SHADOWS_SET_AIRCRAFT_MODE
(BOOL p0)
CASCADE_SHADOWS_SET_CASCADE_BOUNDS
(Any p0, BOOL p1, float p2, float p3, float p4, float p5, BOOL p6, float p7)
CASCADE_SHADOWS_SET_CASCADE_BOUNDS_SCALE
(float p0)
CASCADE_SHADOWS_SET_DYNAMIC_DEPTH_MODE
(BOOL p0)
CASCADE_SHADOWS_SET_DYNAMIC_DEPTH_VALUE
(float p0)
CASCADE_SHADOWS_SET_ENTITY_TRACKER_SCALE
(float p0)
CASCADE_SHADOWS_SET_SHADOW_SAMPLE_TYPE
(char* type)
CLEAR_DRAW_ORIGIN
()
_CLEAR_EXTRA_TIMECYCLE_MODIFIER
()
CLEAR_TIMECYCLE_MODIFIER
()